Hejduk, John

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13082301   Hejduk designs Hejduk derivative designs plans   2197i05
13082302   Hejduk designs Hejduk derivative designs Campo Rovine plans   2413i15

13082401   Hejduk plans derivative plans within Campo Rovine plans   2197i06   b

13082701   House 10: Museum in Campo Rovine plans   2197i07   b   c   d   e   f
13082702   House 15 in Campo Rovine plans   2208i04
13082703   Wall House 2 in Campo Rovine plans  
13082704   Silent Witnesses in Campo Rovine plans   2225i03
13082705   Cut & Paste Museum Campo Rovine plan   2386i04
13082706   House 10: Museum in Campo Rovine plans  

13082801   House 10: Museum at Logan Circle IQ5 in register with House 10: Museum in Campo Rovine plans   2197i08   b   c
13082802   House 10: Museum at Calder Museum site in register with House 10: Museum in Campo Rovine plans   2197i09
13082803   House 10: Museum at Eakins Oval in register with House 10: Museum in Campo Rovine plans   2197i10

[virtual] Museum Museum

13082901   Courthouse Plus Ultra in Campo Rovine plans   2399i06
13082902   Villa Plus Ultra in Campo Rovine plans   2398i04
13082903   Villa Appositional in Campo Rovine plans   2425i02
13082904   [virtual] Museum Museum site plan Ottopia NNTC   2428i03
13082905   [virtual] Museum Museum model development perspectives   2428i04   b

13090701   Ur-Ottopia House in Campo Rovine plans  
13090702   Maison Millennium 001 in Campo Rovine plans   2304i08
13090703   Palace of Ottopia Campo Rovine plans   2305i04

13090801   Bye House Distorted in Campo Rovine plans   2327i03
13090802   Good-Bye House in Campo Rovine plans   2345i03
13090803   House of Shadows Bye Campo Rovine plans   2366i04
13090804   Villa Stein de Monzie in Terrain Wall House 2 in Terrain Campo Rovine plans   2384i01
13090805   Wave Wall House 1 Campo Rovine plans   2395i03

13101002   Maison Dom-ino Legacy plans   2140i11

2013.10.12 12:27
12 October
Because the stage set of the Palais des Congrès is an amalgam of Maison Dom-ino and the parloirs of La Tourette, I've been finishing up a redrawing of La Tourette's level 3 plan. Thus I've been also looking closely at the images of La Tourette within OC vol. 7. Seeing the outside of the parloirs, you also see the studio of Hejduk's Wall House 2. And then there's the church of La Tourette, and then you realize that most of Hejduk's church designs from the 1990s are indeed elaborations of the church of La Tourette. Some of Adjusting Foundations and whole sections of Pewter Wings Golden Horns Stone Veils have now opened up...

2013.10.25 12:54
I too have been following...
...I too have been following the latest 'designs' featured at Archive of Affinities, and I'm somewhat reminded of some of the 'designs' that came out of Quondam between 1999 and 2008. Seeing as you see the designs from Archive of Affinities as 'atemporality at work', I'm curious what you might think of the (not all too dissimilar) designs at Quondam.
Go to and check out the following: Ur-Ottopia House, Ludi 002, Good-Bye House, Mikveh PMP, Dominican Fortress, Mosque Q, House of Shadows Bye, Gooding Trice House, Le Composites, Cut & Paste Museum, Headquarters of D.A.T.A., Villa Plus Ultra, Courthouse Plus Ultra.
With a few exceptions, the buildings are 're-combined' at the same scale, and offer an 'other' (fictional?) rendition of architectural history. If nothing else, I'd like to have a better focus of what it is exactly that these building designs might represent--postmodernity or perhaps atemporality.

2013.11.11 13:27
atemporality at work?
The genesis of Quondam (as a virtual museum of architecture) involved comparative architectural scale. That's not so evident within Quondam's make-up now, but if I go back to Quondam's ur-state, it was the realization that once architecture was mediated digitally via CAD, it became very easy to compare architecture(s) (within the digital realm) at "real size"--very much like having a life size museum of architecture at your finger tips. By 1992 I had a model of Hejduk's Wall House II and a model of a column of the Parthenon--each generated for completely separate reasons. Right now I'm not exactly sure why, but one day in 1993 it dawned on me to merge the two databases to see how the two architectures compared:

Bye House--Eclectic Houses
Replace the wall of the Bye House with (enlarged versions) of the Eclectic Houses facades.

14012103   domestic architecture plans (layers 1-99)   2080i21
14012105   domestic architecture plans (layers 20-39)   2179i05

the beginning of Unthinking an Architecture
Unthinking an Architecture will follow the 'pleasure of the text' paradigm; taking pleasure in always unthinking the architectural topic being investigated; continually utilizing an atypical treatment of the matter at hand. Taking pleasure in turning the texts into architectures (themselves). Should the title be Unthinking Architectures? That harks back to schizophrenia + architectures, and there is indeed inspiration there (in terms of a continual generation of data). And there is more inspiration: SMLXL, Lequeu, Hejduk's books, Piranesi's works, Metapolis Dictionary, MOVE, Learning from Las Vegas. Or, how about using the top ten must have architecture books:
Le Corbusier, Oeuvre Complète 1957-65.
Dal Co and Forster, Frank O. Gehry: The Complete Works.
John Hejduk, Adjusting Foundations.
El Croquis 131/132 and El Croquis 134/135 (OMA/AMO/Rem Koolhaas).
James Stirling - Michael Wilford & Associates: la Nuova Galleria di Stato e Stoccarda.
van Berkel and Bos, MOVE.
Liane Lefaivre, Leon Battista Alberti's Hypnerotomachia Poliphili.
Oppositions 18.
Lotus International 35 or Learning from Las Vegas (first edition).
Luigi Ficacci, Piranesi: The Complete Etchings?
or Epicentral, Learning from Girard Avenue, Theatrics Times Two...
The Meta Sudantis also brings up a number of tangential issues: innuendo, Love Park, Parkway Interpolation, Ichnographia Quondam, the Triumphal Way (both directions--there's lots of architecture to analyze and design there).
So, how does all this get to the cutting edge, the place where architectures are unthought? Perhaps the destination is reached when the texts turn into architectures (themselves). All the stories turn into (new) designs. Today's work with the Danteum and the Palace of Ottopia is a prime example of how the 'stories' generate their own 'unthought' architectures.

Now there are glimpses of how Quondam will continue to operate. The whole site is open to unthinking, interpretation, experimentation, but there is a formal place for Unthinking (an) Architecture(s) to unfold and fold again. Or is it to be more labyrinthine? The whole undoing could be connected by links. In any case, proceed by always unthinking whatever is to be figured out, or whatever obstacle might be in the way, or whatever graphics might be best suited for the representation. Does all the unthinking occur within the space-time continuum?



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